iLRN 2020 Conference Offers Free Tickets

iLRN Conference 2020 - lighthouse.

The June 21-25 iLRN 2020 conference is now free to attend!

Educators in VR is partnered to produce the 6th Annual iLRN Conference in VirBELA and AltspaceVR, fully online in virtual reality.

The conference will feature not only top researchers as keynotes and presenting their research projects, workshops, showcases, and classes, the traditional conference fare produced in a customized virtual world by the VirBELA development team and Educators in VR’s production team in AltspaceVR, the conference features special guided adventure tours, a huge exhibit hall, virtual artists performing live via stream, an interactive and collaborative unconference in AltspaceVR, game night, virtual banquets, and entertainment. You do not want to miss this event this year!

With generous sponsorships from VirBELA, XR Association, The National Center for Science & Civic Engagement, the Center for Immersive Experiences at Penn State University, The Jacobs Institute for Innovation in Education, TU Graz University of Technology, and the Journal of Universal Computer Science, the Immersive Learning Research Network (iLRN) announced FREE REGISTRATION for anyone with an interest in VR/AR/MR (XR) and immersive learning. Regardless of organizational and institutional affiliation or sectors, if you are not presenting, get your free ticket now.

According to iLRN, registrations will be accepted until the participant quota is reached, then they will revert to a paid ticketing system. Register immediately to avoid missing out a chance to attend this amazing conference that brings together researchers and developers from around the world breaking new ground in VR/AR/XR research and technology.

Educators in VR is proud to be a part of the iLRN 2020 conference, and we are also looking for volunteers to help support this non-profit association conference. We need and will train volunteers to provide support through moderation, greeting, and video recording and streaming in both VirBELA and AltspaceVR. As a volunteer, you will have free access to the event as well. If you wish to help us support the conference, please sign up with our Volunteer Form. You will need to provide your AltspaceVR username as part of the process, even if you will be working in VirBELA.

iLRN 2020 Extends Showcase Competition Deadline

iLRN Conference 2020 - lighthouse.

Educators in VR is a production partner for the iLRN 2020 conference, June 21-25, for the Immersive Research Network, and they’ve offered to extend their deadline for Educators in VR Members for their Immersive Learning Project Showcase and Competition to June 18.

The Showcase is an opportunity for academics, students, professionals, and institutions for exposure for their innovative work in VR/AR/MR (XR) and immersive experiences, and have their work considered for inclusion in the Collection of Exemplars as part of The State of XR and Immersive Learning project.

The showcase contributions of your projects are to be 2D or 360 video demonstrations and/or tours and walkthroughs, 2D web-based gallery, animations, or multimedia artifacts, an interactive 3D virtual world, or combination of the above.

Complete the Google form in the announcement, ignoring the deadline, and email stateofxr@immersivelrn.org to let them know you’ve completed the form. Please do not set up your FRAME for the showcase until you have confirmation from them.

This is an excellent opportunity to have your work showcased at this prestigious conference event, reaching potentially thousands of researchers, educators, developers, and businesses.

We are grateful to iLRN for this extended opportunity for our members, so take advantage to showcase your work!

Voices of VR’s Kent Bye Interviews Educators in VR Co-Founders

Voices of VR - Kent Bye - interviews Lorelle and Daniel.The Educators in VR co-founders, Daniel Dyboski-Bryant and Lorelle VanFossen, were interviewed last week by Kent Bye of Voices of VR Podcast, and the podcast is out now titled Educators in VR – Meetups and Virtual Conferences.

Kent took the two of us back through time to 2018 and the start of our collaborative effort to connect educators, learners, researchers, and others to immersive technologies in education. We discuss the challenges, the evolution, and the success of the 2020 Educators in VR International Summit in February, and look forward into where spatial and immersive technology is going in the future.

Kent Bye is a leader in reporting on virtual reality, augmented reality, and immersive technology with leaders from across the industry. Please support his continued work by following him on Twitter and joining his Voices of VR Patreon to help us all stay informed and have our voices heard.

Workshop: Build Your Better Self in VR

Build Your Better Self Workshop with Caitlyn Krause Dana Maria May 2020 ASVR Event Tile

In this fast-paced, ever-shifting “new normal” we find ourselves in, it is more important that ever that we get our heads “in the right space,” and what better space to challenge ourselves than in the virtual reality space where we can immerse ourselves and recreate who we are in VR.

Educators in VR is excited to announce a special event May 28, 2020, 10AM PDT, with Caitlin Krause, founder of MindWise, author, educator, and innovator in XR collaboration, mindfulness and presence, and Dana-Maria Faneker, founder of the CaptainVR startup and leader of the Educators in VR vCoaching and Personal Development Team. They are teaming up for a unique and engaging workshop on mindsets, well-being, and transformation for personal and professional development called “Build Your Better Self: We Create Who We Are in VR!

The 2-hour workshop in AltspaceVR is designed to help you transform your life and work in a meaningful way. With their innovative expertise in virtual reality teaching and training, Caitlin Krause and Danna-Maria Faneker will help you learn techniques to empower you to build your best version of yourself using coaching and personal development techniques such as Ki-training, PSYCH-K, mindfulness, and meditation. For business professionals, academics, and trainers, this is a life-changing experience to help you focus and refocus and build your better self.

Caitlin Krause photoCaitlin Krause specializes in UX design, story, and well-being in XR. She works as a story designer in digital therapeutics with a focus on interactive XR, using mindfulness, guided imagery, HCD, biofeedback, BA, and CBT.

Founder of the consultancy MindWise, Caitlin launched her book Mindful by Design (Corwin Press, 2019) at the World Economic Forum and spoke about the Future of Education, Sci-Fi and Immersive Technology. She has been a teacher and curriculum designer for over two decades. Through her leadership and organizational consulting, she helps individuals and teams create connection in the midst of complexity and change. She recently created a mindfulness and SEL series in social VR, fusing presence, storytelling, curiosity, and emotional intelligence. Her mission is to empower humanity through connection.

Dana-Maria FanekerDana-Maria Faneker has been sailing on big traditional Sailing Vessels first as a crew member and later as a Captain and now she is a professional coach/trainer already for 10 years and she started working with VR coaching in 2015.

Dana-Maria’s mission is to is help people to become the Captain of their Lives and Virtual Reality is the most powerful tool to help her with her mission. That’s why she founded a tech-startup called CaptainVR! CaptainVR is developing digital health tools to empower people, so they can practice, learn, and develop in a safe environment. They measure the effectiveness of the tools with Biofeedback and work together with psychologists & researchers to build proven cases. Their main focus is on personal development, stress reduction and immune boosting. CaptainVR also provides education, coaching, and training on how to work with new technology in an effective way. As leader of the vCoaching and Personal Development Team, she hosts weekly workshops in AltspaceVR

Caitlin and Dana-Maria recently hosted a special event in AltspaceVR as part of the Educators in VR vCoaching Team workshops, focusing on helping people find techniques and tools for self-improvement and stress release in this time of crises, finding a new energy and increased focus.

vCoaching - Caitlin Krause and Dana-Maria workshop May 2020 vCoaching - Caitlin Krause and Dana-Maria workshop May 2020

Tickets for Build Your Better Self: We Create Who We Are in VR! are just USD $35 and include all ticket fees. Events like these typically fill fast. Seating is limited to ensure a personal experience, so hurry to ensure your spot at this special event.

Specific instructions on how to attend this innovative event will be in the receipt. Please remember, this is a self-improvement session not therapy.

SiliconHagen Meetups: Denmark Education and Technology

SiliconHagen

Educators in VR is proud to help launch SiliconHagen and their regular meetups in AltspaceVR, and introduce you to a leading change agent in the transformation of public and private sector service education, training, user interaction, and production management. The special launch event is the SiliconHagen Denmark Education Team Introduction set for Monday, April 27, and is open to all. The event will be in English and Danish.

We are eager to introduce you to the great work that SiliconHagen is doing in Denmark to provide support, conversations, and access to new technologies in education for students, educators, employees, and companies as schools adapt and expand to embrace spatial technologies. Denmark was one of the first nations to lockdown and struggle with the challenge of teaching virtually, and one of the first to emerge successfully, offering even more unique challenges as students return to school and continue to maintain social distancing. They have many lessons to teach us.

SiliconHagen offers innovative solutions and applications of virtual and augmented reality technologies as a leader in Denmark. They are exploring experimental technologies associated with data driven artificial intelligence and IoT in education, health, building and property management, smart cities, and even energy management, all relevant to the education, training, and industry development needed to meet the needs of the country in the future and maintain its position in the world’s economies.

This is the first in a series of regular meetups for SiliconHagen to meet in AltspaceVR and bring together the Denmark educational community to work together toward the future, embracing emerging technology and providing open discussions on education and technology now and into the future.

You may learn more about what they are doing on their SiliconHagen website, LinkedIn, and Twitter.

Educators in VR is dedicated to providing educational events, trainings, and workshops for educators and learners to prepare them for the future of spatial technologies in education. We offer weekly workshops in AltspaceVR and other platforms featuring key educators, trainers, and developers in VR, AR, XR, and MR technology and education.

Join our Educators in VR Discord group, Facebook, and follow us on Twitter for information on workshops and how to become more involved. Consider subscribing to our Educators in VR event subscription channel to receive regular reminders of upcoming events there. We publish member brags and news you can use about virtual reality in education across the entire spectrum of usage from childhood education to health and science to corporate.

To Attend Educators in VR Events in AltspaceVR

We meet in AltspaceVR, a free virtual reality social app and community. You may RSVP on the event from our channel and AltspaceVR will send you a reminder an hour before the event. AltspaceVR, like other virtual platforms, require an account for access.

You may attend using the free AltspaceVR mobile app or 2D version. AltspaceVR is available for Samsung Gear, Steam Store for HTC Vive, Windows Mixed Reality, and the Oculus Store for Rift, Go and Quest users. If you do not have a VR device, you may also install the 2D version for use on your Windows desktop computer. A headset and microphone (quality earbuds acceptable) is required to participate. Otherwise please stay muted during the event as the background noise and echoes may be disruptive. For more information on accessing and installing AltspaceVR, check out their download web page.

If you would like to present at one of our weekly workshops, please submit your speaker’s proposal to us. Consider joining one of our many team projects. If you have questions or need more information, please contact us or connect with one of our many social media channels.


Educators in VR er stolte af at hjælpe med opstarten af SiliconHagens nye gratis tiltag Virtuelle Undervisere og deres regelmæssige møder i AltspaceVR. Tiltaget vil introducere interessenter for de førende tiltag, forandringer og den nyeste udvikling indenfor VR i den offentlige og private sektor – Herunder uddannelse, træning, brugerinteraktion og produktionsstyring. Den specielle lanceringsbegivenhed Introduktion til SiliconHagen Denmark Education vil blive sat i vandet mandag den 27. april 2020 kl. 16.00, og er åben for alle interessenter. Arrangementet vil være på engelsk og dansk.

Vi er ivrige efter at introducere jer til det store arbejde, SiliconHagen udfører i Danmark, for at yde støtte, sparring og adgang til nye teknologier indenfor VR-brugen i uddannelse for både studerende, undervisere, ansatte og virksomheder, når skoler tilpasser sig og udbygges til at omfatte rumlige teknologier. Danmark var en af de første nationer, der igangsatte lockdown og kæmpede imod udfordringen ved at undervise virtuelt. Danmark står dog stadig med lockdown af store dele af undervisningssektoren, og de står endnu med unikke udfordringer, når eleverne vender tilbage til skolen og fortsætter med at opretholde social afstand. De har mange lektioner de kan lære os.

Som en af de førende i Danmark, tilbyder SiliconHagen innovative løsninger og applikationer af Virtual- og Augmented Reality-teknologier. De undersøger eksperimentelle teknologier, der er forbundet med datadrevet kunstig intelligens og IoT indenfor uddannelse, sundhed, bygning- og ejendomsadministration, byer og endda energistyring. Alt sammen relevant for den uddannelse, erhvervsuddannelse og industriudvikling, der er nødvendig for at imødekomme landets behov i fremtiden og opretholdelsen af landets position i verdensøkonomien.

Dette første event er det første i en række regelmæssige møder arrangeret af SiliconHagen, som mødes i AltspaceVR og samler det danske uddannelsessamfund med det formål at arbejde sammen med blikket rettet mod fremtiden. De omfavner ny teknologi og tilbyder dermed åbne diskussioner om uddannelse og teknologi nu og i fremtiden.

I kan læse mere om, hvad de laver på deres webside SiliconHagen, LinkedIn, og Twitter.

Educators In VR er dedikeret til at tilbyde kommende uddannelsesarrangementer, træning og workshops for undervisere og studerende med det til sigte at forberede dem på en fremtid med rumlige teknologier inden for uddannelse. Vi tilbyder ugentlige workshops i AltspaceVR og andre platforme med nøglepædagoger, undervisere og udviklere inden for VR, AR, XR og MR-teknologi samt uddannelse.

Deltag i vores Educators In VR Discord-gruppe, Facebook, og følg os på Twitter for mere information om workshops og hvordan du bliver mere involveret. Overvej at abonnere på vores Educators In VR ”begivenheds-abonnementskanal” for at modtage regelmæssige påmindelser om kommende begivenheder. Vi udgiver medlemsmagasiner og nyheder, hvor I kan læse om Virtual Reality indenfor uddannelse og her på tværs af hele spektret lige fra undervisning af børn, unge og voksne, sundhed, naturvidenskab og meget mere.

Deltag i Educators In VRs begivenheder på AltspaceVR

Vi mødes i AltspaceVR, en gratis virtual reality social app og community. RSVP begivenheden på vores kanal, og så vil AltspaceVR sende dig en påmindelse omkring begivenheder en time før begivenhedens start. AltspaceVR kræver, ligesom andre virtuelle platforme, en konto for adgang.

Du kan downloade den gratis AltspaceVR-mobilapp eller 2D-version. AltspaceVR 3D versionen er tilgængelig for brugere af Samsung Gear, Steam Store til HTC Vive, Windows Mixed Reality og Oculus Store til Rift, GoGo og Quest. Hvis du ikke har en VR-enhed, kan du også installere en 2D-version til brug på din Windows-stationære computer. Deltagelse kræver et headset og en mikrofon (In-ear hovedtelefoner kan også afbenyttes). Ellers beder vi dig forblive muted under begivenhederne og oplæg, da baggrundsstøj og ekko kan være forstyrrende for oplægsholdere.

For mere information, kontakt os venligst eller opret forbindelse til os via en af vores mange kanaler på de sociale medier.

VR Research Help Wanted Campaign

Help VR Researchers campaign image..

The Educators in VR VR Research Project Team meets every other week in AltspaceVR to discuss tips, techniques, and the challenges of researching in and with VR, and features guest speakers reporting on their ground-breaking research projects. All researchers are welcome to join and learn about the innovations being done in spatial technology research. Today’s VR Researchers Meetup features some exciting news.

Introducing the VR Research Help Wanted Campaign

Educators in VR represents researchers around the globe challenging and testing the concepts and efficacy of VR, AR, and XR in education, training, the workplace, science, and life in general. We support researchers exploring the uses and impact of VR in therapy and socialization, integration of AR into commerce and manufacturing, development of VR for workplace training, benefits for senior and elder care and memory stimulation, and exploring the benefits of social VR for collaboration – the list is long and we want to support our researchers, especially now.

Researchers don’t have access to their labs, subjects, or even their computers. Many have their research projects, even their graduations, postponed as the world continues to deal with the current and future challenges of the pandemic of COVID-19/coronavirus. For the few given permission to continue their research, they are often challenged by the inability to collect enough information.

Educators in VR is stepping up to help.

We’ve created a new channel in our Discord called Research Help Wanted in the Research category. If you are doing research in VR, AR, XR, and related topics and industries, and you wish to spread the word and allow us to help you spread that word – or survey – post there and our team will do our best to help.

Or consider using it to find interview subjects, or whatever help you need.

We have an amazing VR Research team lead by Evelien Ydo ready to answer your questions at their regular events and meetups or on the VR Research Discussion channel.

To help you get started, here are some of the research studies and projects you may help with right now.

This is just a few of the studies desperate for your assistance to support their research and move forward in their academic studies and careers. Help a VR researcher today!

Thanks to Keith Kenyon and Evelien Ydo for inspiring this campaign. We look forward to sharing the news of your research and our members and the public participating in your research projects!

Tom Furness and the Virtual World Society in AltspaceVR

Tom Furness Keynote the window - Educators in VR International Conference

Tom Furness is coming back to AltspaceVR on Tuesday, April 21, 2020, and this time, he is bringing part of his Virtual World Society team to share what they are doing to turn the education industry upside down with virtual reality.

We’ve shared our love and passion for Tom Furness and the Virtual World Society here on our site and through our social media channels, and if you missed his presentation at the 2020 Educators in VR International Summit, watch it now on our Educators in VR YouTube channel.

Professor Furness will be discussing the work of the Virtual World Society, and announcing some very exciting news that will impact all of us.

He also brings us some homework and requests our support for some very worthy causes the Virtual World Society is supporting.

First, homework. Before the event, please complete this short 2 minute survey that asks you how you are doing with COVID-19 isolation and how you can help the Virtual World Society and how they can help you. The results will be announced at the event.

Next, you will learn about the generous work the Virtual World Society is doing for the Make a Wish program and other community events and activities. Please support these worthy causes by donating and spreading the word as it takes a community.

Consider joining the Virtual World Society and be among the growing membership determined to democratize and disrupt VR in education.

Tom Furness, Virtual World Society founder.Dr. Tom Furness is a virtual reality pioneer and inventor who has earned the title “Grandfather of Virtual Reality.” He is Professor in the University of Washington Department of Industrial & Systems Engineering, and the founder of the Human Interface Technology Lab at the University of Washington and its sister labs at the University of Canterbury and University of Tasmania. He is known for his contributions developing virtual interface technology and its applications in education, training, medicine, design and entertainment. He and his students and colleagues have spun off 27 companies in the immersive computing space. He is also the general manager and owner of the RATLab (Rocking and Thinking Laboratory) and Founder of the Virtual World Society.

Expect to see Professor Furness and his Virtual World Society team members in and around AltspaceVR and the metaverse more often, but we won’t share any more details. You’ll just have to show up tomorrow and see what all the fuss and excitement is about!

PS: This week is his 77th birthday. To celebrate and honor his life-long work and passion, join the Virtual World Society and let’s make his dreams come true.

VR/AR High School Virtual Hackathon

VRoKC VRX Extended Challenge 2020 logoEducators in VR is proud to support the VXR Extended Challenge 2020 by VRoKCs (VR Rocks), the non-profit, software development mentoring program for high school students out of Kansas City. While usually a real-life challenge and event working with student teams and teachers, this year it’s gone totally virtual with students working from home.

To help you learn more about this virtual hack-a-thon style collaborative event, Rohit Chaube of VRoKCs will present an overview and discussion of the VXR Extended Challenge 2020 in AltspaceVR Tuesday, April 14.

The VXR Extended Challenge 2020 is a pressure-test in utilizing design thinking and collaboration with virtual teams to build a functioning VR/AR prototype that addresses a specific problem. After the challenge, teams may receive help to build their prototype into a minimal viable product (MVP), working toward making it a commercially viable product.

The challenge will be issued April 17 at 12PM GMT, igniting the spirit of collaboration and teamwork in VR and AR development.

The final project and pitch video is due online by May 3 at noon GMT, then submitted to a panel of VR/AR and industry partners for judging. Winners and prizes will be announced at the upcoming Students in VR conference, May 7-8, 2020, in AltspaceVR and ENGAGE.

Throughout the challenge, there will be workshops and Q&A sessions hosted online for the student participants to help them learn from industry expertse the latest VR/AR tools, techniques, and problem-solving. Technical mentors and subject matter experts will also be available to help the student teams.

This is a powerful educational and self-directed learning challenge and experiment for the students every year, but this year is even more challenging. The challenge is also now open to any high school student (9th-12th grade). Students must provide their own devices, and any VR/AR device is acceptable including the use of smart phones, Google Cardboard, and Oculus, VIVE, and other VR devices. Don’t have one, they recommend the students be creative and borrow one or sue web browser based VR tools like A-Frame, or build your own. That’s part of the challenge.

If you are a high school student, or a teacher of high school students, and wish to be involved, attend our special event Tuesday in AltspaceVR for an overview, and visit VXR Extended Challenge 2020.

April 2020 Events and Workshops

Educators in VR is busier than ever as the world stays self-isolated, working from home, reaching out to virtual reality and Educators in VR to help provide resources, consulting, and training on producing and hosting virtual events in VR.

This past month found us busier than ever as we moved from the success of the 2020 Educators in VR International Summit into consulting, training, and production support for schools, governments, businesses, and conferences changing from real-world to virtual.

Michael McDonald of Gold Lotus and the Educators in VR 24 Hr English Lesson in VR.We also had a very successful first-ever 24 Hour English Lesson and fundraiser with Michael McDonald of Gold Lotus, an Educators in VR sponored and produced event that raised over 2,000 Euro for Red Cross Italy Lecce and had hundreds of attendees across 3 virtual platforms in those 24 hours. Well done, Michael!

In addition to our regularly weekly Educators in VR workshops on Tuesdays in AltspaceVR, we have special events, open discussions, and great news for you. We’ve also updating our Educators in VR events calendar on Google to help you find all our events across multiple platforms, including our Educators in VR AltspaceVR channel. For a look at all the events across the VR metaverse, check out the VR Events by VRevents.io.

Educators in VR Workshops and Trainings

Educators in VR Workshop with Sonya Haskins, esports and VR games expert.Tuesday Weekly Workshops: We meet in AltspaceVR and the workshops are free and open to the public.

Educators in VR International Summit - Workshop.Training Workshops: Educators in VR is dedicated to providing training programs and workshops for educators, learners, researchers, and anyone interested in creating educational events in VR. The workshops are a combination of free introductory programs and paid workshops.

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Coronavirus Fundraiser: 24 Hour VR English Lesson

GoFundMe Campaign for the Educators in VR International SummitEducators in VR is proud to sponsor the first ever 24 Hour English Lesson in VR. Beginning Friday 27th March at 10 AM Rome (Italy) time / 2 AM PST / 6 PM Tokyo, Michael McDonald of Gold Lotus will run a 24 hour virtual reality English lesson to raise funds and awareness for the work of the Italian Red Cross of Lecce, southern Italy.

Volunteers from the Italian Red Cross of Lecce preparing to collect a Coronavirus patient

Italian Red Cross of Lecce Volunteers collect a Coronavirus patient.

The Coronavirus or COVID-19 is a growing concern and it is imperative that doctors, nurses, healthcare workers and volunteers are supported so they can do their jobs effectively and safely, to ensure that we can minimise the spread. Italy is one of the countries hit hardest by the virus and the death toll keeps rising daily. The south of Italy is drastically under prepared for the growing number of cases being seen, as confirmed by Professor Caruso, President of the Italian Society of Virology.

Delivery of medical supplies to a vulnerable member of the community unable to leave home

Delivery of medical supplies to a vulnerable housebound member of the community.

As a long time language instructor living in Lecce, Michael McDonald feels a sense of responsibility to contribute to the needs of the community in this difficult moment. Many funds already exist to support the global and national fight against Coronavirus, however this sponsored VR event has two specific rationale: to provide a fast and direct relief to the already stretched emergency services of a small region which normally finds it difficult to attract the funding compared to larger cities or regions, and the belief that if everyone contributed to the fight in their own community with energy then the knock-on effect across the nation and world will be enough momentum to propel us to safety.

 

In the past few hours, CNN reports that the Italian Civil Protection Agency says the number of coronavirus cases in Italy has reached 47,021, with 627 coronavirus-related deaths in 24 hours, bringing the death toll to 4,032 people in Italy. Resources, already stretched due to economic conditions, are nearing the breaking point. Funds raised before and during this first-ever 24-hr English Lesson event will help so many with so little.

Using his skills and talents as an instructor equally at home in the real world as well as virtual reality, McDonald will run a 24 hour English lesson completely in virtual reality where people can join and learn this language in exciting and engaging ways. To help him, the Educators in VR community and public are asked to support this cause by attending and participating in the events as well as donating to the GoFundMe campaign to help this community. Please consider donating even just a small amount to ensure that the entirely self-funded Red Cross of Lecce can cover costs of gas for ambulances, protective equipment for healthcare workers and patients.

Michael McDonald teaches language classes in AltspaceVR.

After a combined 20 years of studying and teaching foreign languages, Michael McDonald set up the Gold Lotus consultancy in Lecce, Italy, to support students accelerate their language-learning potential and cultural awareness by using virtual reality. Michael is working on a number of projects relating to English-language learning in VR, and collaborates with universities across Europe to research how immersive tasks can support the language learner or teacher. Spring 2020 also sees the start of two publicly-funded projects in Italian schools offering a program to students and teachers to build their English skills in VR and connect them, in real-time collaborative environments, to other schools globally in a virtual cultural exchange program. You may follow his progress on Twitter at @GoldLotusCo.

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