The Educators in VR VR Research Project Team meets every other week in AltspaceVR to discuss tips, techniques, and the challenges of researching in and with VR, and features guest speakers reporting on their ground-breaking research projects. All researchers are welcome to join and learn about the innovations being done in spatial technology research. Today’s VR Researchers Meetup features some exciting news.
Introducing the VR Research Help Wanted Campaign
Educators in VR represents researchers around the globe challenging and testing the concepts and efficacy of VR, AR, and XR in education, training, the workplace, science, and life in general. We support researchers exploring the uses and impact of VR in therapy and socialization, integration of AR into commerce and manufacturing, development of VR for workplace training, benefits for senior and elder care and memory stimulation, and exploring the benefits of social VR for collaboration – the list is long and we want to support our researchers, especially now.
Researchers don’t have access to their labs, subjects, or even their computers. Many have their research projects, even their graduations, postponed as the world continues to deal with the current and future challenges of the pandemic of COVID-19/coronavirus. For the few given permission to continue their research, they are often challenged by the inability to collect enough information.
Educators in VR is stepping up to help.
We’ve created a new channel in our Discord called Research Help Wanted in the Research category. If you are doing research in VR, AR, XR, and related topics and industries, and you wish to spread the word and allow us to help you spread that word – or survey – post there and our team will do our best to help.
Or consider using it to find interview subjects, or whatever help you need.
To help you get started, here are some of the research studies and projects you may help with right now.
- Virtual Social Environments and Social Isolation & Loneliness during COVID-19: Keith Kenyon, Master of Psychology Student, University of Bolton.
- Study on Trainer Intervention in Virtual and Augmented Reality Training Simulations: Eliot Winer, Melynda Hoover, and Kenna Short from the Iowa State University’s Virtual Reality Applications Center.
- Attitudes Towards VR Learning from an Accessibility Point of View: Anthony Scavarelli, PhD program, Algonquin College.
- Master Thesis on Benefits of Using VR in Times When Physical Travel is Not Possible: Daniel Sarkady, Innovation and Management in Tourism, Fachhochshule Salzburg.
This is just a few of the studies desperate for your assistance to support their research and move forward in their academic studies and careers. Help a VR researcher today!
Thanks to Keith Kenyon and Evelien Ydo for inspiring this campaign. We look forward to sharing the news of your research and our members and the public participating in your research projects!