The UniVirtual Experience, Educators in VR and the Virtual World Society is proud to announce and welcome our UniVirtual Infinity Sponsor HP and HP Education.
Saturday, May 1, 2021, Mark Gaiser of HP’s Virtual Reality Business Development held us spell bound with the introduction of the new Reverb G2 Omnicept Edition VR headset, the latest in the HP Reverb G2 line of headsets.
While the HP Reverb G2 is already impressive with extraordinary ultra sharp visuals with mura-free 2160×2160 LCD panels per eye and full RGB stripe at 9.3 million pixels, and a high quality audio experience with Valve speakers that sit off the ear for a more comfortable fit, combined with the critical IPD adjustment to adapt the width of the lenses for different dye distances and comfort, you would think this headset would be hard to improve upon.
The new HP Omnicept version of the Reverb G2 does just that. Integrating adaptive experiences driven by the natural responses of a user, it is taking training, creation, and collaboration to the next level, in many ways coming closer and closer to Tom Furness’s “Cockpit of the Mind” concept that taps into our mental and physical natural responses and actions to allow control of the immersive experience and information and data management.
The Reverb G2 Omnicept Edition VR headset closely integrates hardware and software by providing a state-of-the-art sensory system that measures muscle movement through a face camera that monitors facial expressions and 4 cameras and internal sensors for motion tracking arm and hand movements, eye tracking with a Pupillometery Senor from Tobii to monitor pupil size and foveated rendering directional gaze, and heart rate sensor to improving the ability of applications that measure a user’s cognitive load, providing better understanding of the user’s performance and decision-making abilities. With all these features and power, it’s stunning that it was designed to be comfortable and light-weight for long-term use.
For training in high-stress environments as we’ve seen in many if our educational events and programs on medical, healthcare, firefighting, and emergency immersive training, and more on physical and mental health therapies, the ability to measure responses helps with assessment at a variety of levels.
While many VR headset and apps allow for a collaborative experience, imagine how such adaptive assessment technology can increase productivity and reduce development time beyond medical and health to manufacturing and produce design and development.
The Reverb G2 is considered a Windows Mixed Reality headset with app support from Microsoft, Valve, SteamVR, and Windows Mixed Reality.
As educators and students, this technological advance in headset design offers an excellent opportunity to push education and career opportunities beyond simpler mobile VR headsets and sits in a price point between the highest and lowest priced headsets, and offers so much more.
As app and platform designers and developers, integrating the responses and assessment features into our products opens new doors to improved efficiency and productivity. Those specializing in research, the doors just swung open wide for improved monitoring and response time data collection.
Check out these amazing headsets and learn more about how HP Virtual Reality is the right fit for your class, school, or training center at HP Higher Education.
Don’t take just take our word on this powerful headset series. Here are some reviews with more specific information.
- HP Reverb G2 review | TechRadar
- HP Reverb G2 review: Resolution revelation
- HP Reverb G2 Review – Screen Door No More – Road to VR
- HP Reverb G2 Review: The Best Windows Mixed Reality Headset Just Got Better – VRScout
- HP Reverb G2 Review. FOV – Resolution & Specs
The HP VR team will be presenting more workshops and sessions throughout the UniVirtual Experience in May. Check the UniVirtual Experience Schedule for details and here for more news and updates.
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